Building a Chess Game in Unity

In this post, I’ll be covering the basics of building a simple chess game in Unity and C#.

The MVP of this project will be a fully playable 3D chess game for two players. Each character will only be able to make moves that comply with the rules. After slaying a king, the game is reset. To improve the game, menu scenes, statistics and a simple AI will be added later. The final project and its source code is available on my GitHub-profile.

Since this article became quite large, I split it into different parts: